SPECIALIST DIPLOMA IN
UI/UX DESIGN
UI/UX design appears in almost every creative job listing in Singapore. This programme gives you the skills, the tools, and the portfolio to go after them with confidence.
THIS COURSE IS FOR YOU, IF...
DESIGNER, MARKETER, OR COMMUNICATOR WITH EXISTING QUALIFICATION
and you want the design and strategic skills to lead campaigns, not just brief them.
SELF- TAUGHT IN DESIGN
who wants methodology, tools, and formal qualification.
DEVELOPER, PM, OR ANALYST IN A DIGITAL TEAM
who wants to collaborate better or move into design.
WHERE YOU'RE HEADED
This diploma opens the door to some of the most in-demand roles in digital product design. Our graduates are equipped to step into roles such as:
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UI/UX Designer: Design the interfaces and experiences people use every day.
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Product Designer: Own the end-to-end design of a digital product or feature.
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UX Researcher: Investigate user behaviour and translate findings into design decisions.
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Interaction Designer: Define how users move through digital products with clarity and intention
WHAT YOU’LL WALK AWAY WITH
01
Design web and mobile interfaces in Figma, wireframe to production-ready screens.
02
Apply UX principles to reduce friction and respond to real user needs.
03
Build a portfolio-grade UI/UX project, research through to delivery.
04
Work with current interface prototyping tools used in industry today.
MODULES
Modules: 8
Full time duration: 12 months (Twice or thrice a week)
Part time: 16 months (Twice a week)
VISUAL
COMMUNICATION

This module introduces the foundations of visual communication, including design elements, principles, composition, and media. Through practical work and critical discussion, students explore how visual choices convey meaning, solve communication problems, and shape audience understanding. The module builds a broad foundation for later work in advertising, branding, and design.
DIGITAL STUDIOS 1: ADOBE ILLUSTRATOR

This module introduces Adobe Illustrator as a tool for creating scalable graphics for advertising and design. Students learn essential skills in drawing, shape-building, colour, typography, and basic 3D features, and apply them to produce brand, campaign, and publication assets. By the end of the module, students will be able to develop polished vector-based work for a professional portfolio.
DIGITAL STUDIOS II: ADOBE PHOTOSHOP

This module develops practical Adobe Photoshop skills for image editing, retouching, compositing, and visual enhancement. Students learn how to prepare and refine images for advertising, social media, and branded communication across different media outputs. The module strengthens students’ ability to create polished visuals that support contemporary creative practice.
USER EXPERIENCE DESIGN

This module introduces the principles of user experience design and how design decisions shape the way people interact with digital products. Students explore user needs, behaviour, information flow, interaction patterns, and usability, and learn how small design choices can influence understanding, friction, and satisfaction. The module builds a stronger awareness of how thoughtful UX design supports meaningful and effective digital experiences.
USER INTERFACE DESIGN I

This module introduces the fundamentals of user interface design for web-based experiences. Students learn how to structure layouts, apply hierarchy, work with interface components, and use colour and typography to create clear, functional screens. The module builds practical skills in designing web interfaces that are both visually coherent and easy to use.
USER INTERFACE DESIGN II

This module builds on foundational UI skills by focusing on mobile interface design and screen-based interaction. Students learn how to design for smaller screens, touch behaviour, navigation patterns, and responsive visual systems while maintaining clarity and consistency. The module develops practical skills in creating mobile interfaces that respond to user needs and device context.
CREATIVE AND CRITICAL THINKING

This module develops creative and critical thinking skills for UI and UX design practice. Students learn how to frame problems, question assumptions, generate ideas, and evaluate possible solutions while considering user needs and context. The module strengthens students' ability to respond to design challenges with clarity, originality, and purpose.
UI/UX PROJECT PRACTICUM

This capstone module brings together the visual, technical, and problem-solving skills developed across the diploma. Students complete an industry-sourced or self-initiated UI/UX project, applying interface design, user experience thinking, and presentation skills to a resolved outcome. The module prepares students to integrate research, design, and communication in a more professional project context.
WHO YOU WILL LEARN FROM
INDUSTRY PRACTITIONERS,
NOT JUST ACADEMICS

CHELSEA CHEN
Senior UX Lead
Mandai Wildlife Group

IKE ANAND
Managing Director
Zeus Digital

JEREMIAH SU
Creative Director
FloofCorp

KENJI CHOO
Academic Director
MAD School
WHO YOU WILL LEARN FROM
TESTIMONIALS FROM
OUR PAST STUDENTS
"I came in wanting to design. I left understanding how design communicates. That distinction is what makes a good designer great."
Hakanah Rathi
Creative Brand Director
"The combination of typography, editorial, and motion in one programme meant I graduated with a genuinely broad portfolio that open doors.
Jiayi Ka Yui Li
Designer · WATG
"MAD taught me how to think like a creative director, not just a designer. The depth of the curriculum was unlike anything I expected."
Andy Xu
Creative Director
"The programme pushed me to think beyond aesthetics. Every project had a communication problem to solve first. That shift in how I approach design is what got me to Dyson."
Rachel Chong
Senior Designer, ROA · Dyson



